Zorelion · Cincinnati
Zorelion develops touch-free spatial interaction for shared displays. One fixed camera, on-device computer vision, no wearables, no controllers, and video that never leaves the room. We measure what we claim.
See how it works Work with usThree lines of work
Everything Zorelion does starts from the same habit: separate what a system needs to know from what it is tempted to collect, then measure the result against ground truth instead of demonstrating it in a video.
We solved the screens we hold. We never solved the ones we share. Position, readiness, pointing and a click, read from the camera a room already has. 12 to 14 cm floor-position accuracy in the calibrated zone, scored frame by frame against a digital twin.
The full story →What can intelligence do after identity is no longer available? A design experiment in letting clinical data contribute to institutional learning while the intelligence layer never learns who the patient is. Built on fully synthetic records, now being red-teamed.
The design problem →An open research interest in how multi-source news and reported-data streams could inform small, fast adjustments in modern investment models. Early, unfunded, and not a product.
Where we are looking →How we work
The same instinct runs through the clinical work: start with synthetic data, attack your own privacy boundary, publish the failure, and earn the right to touch reality. If that sounds like your kind of engineering, we would like to hear from you.